Diablo 3: Reaper of Souls - Tips for Crafting Legendary Items and Sets

In this tips to Diablo 3: Reaper of Souls you will find the best tips and information about key words such as "classes", "Bosses" or "crafting". To start off, we present you with a clear list that help to finding a particularly good materials for crafting in Diablo 3: Reaper of Souls - and also the production of powerful weapons and good armor.

In Diablo 3: Reaper of Souls as opposed to the old system, the choice of materials plays an important role in the production of goods. In Diablo 3: Reaper of Souls available raw materials range from simple blanks to legendary materials that can be found throughout Sanctuary. With these legendary commodities in Diablo 3: Reaper of Souls, we deal in the following list.

Important Tip: You always have to remember that legendary crafting materials are not displayed when you drop by a pillar of light, yet produce a star on the minimap. Therefore, you should look closely, otherwise you go in Diablo 3 Reaper of Souls at the end of the desired ingredient still lost! Look at us again and again over the next few days and weeks, we will continue our tips and tricks for Diablo 3: Reaper of Souls update as often as possible.

Items for Class "Barbarian"
Prisoner nightmare
Reference:
Act 4: Silver Tower (level 1 + 2), terrorist demons and nightmares Enslaved (demon)
Act 4: Silver Tower (level 2), Grimm Eight of the Soulless (Enslaved nightmare demon)
Required for:
Night Harvest (Legendary powerful weapon / one-handed)

Diablo 3: Reaper of Souls Complete Solution


Eyes of the dead
Reference:
Act 1: Leoric's passage Headsplitter (skeletal / Quest)
Act 1: Cathedral (level 2), Merrium skull mandrel (skeleton)
Required for:
War of the Dead (Legendary powerful weapon / two-handed)

Items for Class "Demon Hunter":
Trembling demons bone
Reference:
Act 4: Gardens of Hope (Level 2), Kao 'Ahn (demon)
Act 4: Gardens of Hope (Level 2), Oah 'Tash (demon)
Required for:
Erzfeindpfeile (Legendary quiver)

Wooden peg
Reference:
Unknown, probably skeleton archers in Act 1 Act 5 +
Required for:
Blitzbolzer (Hand Crossbow / one-handed)

Item for class "Witch Doctor"
Tainted doll
Reference:
Act 4: Silver Tower, the loin (demon) (Level 1), Kysindra
Required for:
Wickedness (Mojo / off-hand)

Torn asunder soul
Reference:
Act 1: Southern Highlands, Lorzak the Mighty (beast, man)
Act 1: Southern Highlands, Skehlinrath (beast, man)
Required for:
Survivor shadow oath (Legendary ceremonial knife / one-handed)

Items for Class "Crusaders"
Weapons handle of the Silver Wolf
Reference:
Act 3: Arreatkrater (level 1), Knurrzahn (beast, animal)
Required for:
Gold Scourge (Legendary Flegel / one-handed)

Related plate pieces
Reference:
Act 1: festering woods, Enmerkar (skeletal / event)
Act 3: Bastion depths (level 1), Captain Donn Adams (leader of the skeleton guards)
Required for:
Piro Marella (Legendary Crusader shield / off-hand)

Items for Class "Monk"
Bloody pliers
Reference:
Act 5: Ruins of Corvus, balata (Scarab)
Required for:
Demon's Claw (Legendary Fist Weapon / one-handed)

Prisoner’s soul
Reference:
Akt3 Bastion depths (level 2), Aloysius the Ghostly (demon)
Required for:
Lai Yui's Persuader (Legendary Daibo / one-handed)

White oak splitter
Reference:
Act 1: Fields of Sorrows, The old man (beast, forest spirit)
Required for:
Rozpedins power (Legendary Daibo / one-handed)

Items for Class "Wizard"
Radiant Ore
Reference:
Act 5: Fortress of madness, Unknown scavengers
Required for:
Cosmic string (Legendary source / off-hand)

Vial of weakness
Reference:
Act 3: Battlefields, fear grip (demon)
Act 3: Battlefields, Handibel (demon)
Required for:
Shrinkage (Legendary wand / one-handed)

Items without class restriction
Apprehension of death
Reference:
Act 5: Malthael (angels)
Required for:
Wrap the soul formers Marketers (Legendary Bracers / wrists)

Tremor vial
Reference:
Act 4: Gate to Hell, Hammer (demon / Quest)
Act 4: Gate to Hell, hammer (demon / Quest)
Required for:
Ripper (Legendary Mace / two-handed)

Born key
Reference:
Act 1: Cemetery of Forgotten Lucius the vicious (Zombie)
Required for:
Born command (Set)

Demon Skin
Reference:
Act 3: Core of Arreat, Axgore the Cleaver (demon)
Act 3: Tower of the Damned (level 1), Haxxor (demon)
Act 4: Gardens of Hope (Level 1), Khatun (demon)
Act 4: Gardens of Hope (Level 2), Razorclaw (demon / Quest)
Required for:
Demonhide (Set)

Doctrine of the Iron Wolves
Reference:
Act 2: Oasis of Dhalgur, Ssthrass (demon skeleton)
Required for:
Asharas robe (Set)

Element of Speed
Reference:
Act 1: Hain Wailing, mange (beast, animal)
Act 1: Fields of misery, cave bile (beast, animal)
Act 1: Fields of misery, Dreadtalon Springer (beast, animal)
Act 1: Watchtower (level 2), Curse of the armor smith (beast, animal)
Required for:
Volatile belt (Legendary belt / hip)

Angel Splitter
Reference:
Act 4: Large margin Izual (demon / Quest "Corrupted Angel")
Act 4: often, corrupted angel
Required for:
Sacred Defense (Set)

Essence of Gemini Sea
Reference:
Act 2: Black quarry, sharp mouth (beast, animal)
Act 2: Sewers Caldeum, Moon tooth terror Finn (beast, animal)
Required for:
Captain Karmesins wardrobe (Set)

Eternal source of power
Reference:
Act 1: County mood Bach, Evil Oliver (Zombie)
Required for:
Arkanstachel (Legendary Crossbow / one-handed)

Tome of Rydraelm
Reference:
Act 2: Oasis of Dhalgur, Ashangu (demon)
Act 2: Oasis of Dhalgur, Bashiok (demon)
Required for:
Mantle of Rydraelm (Legendary Chest Protector / Body)

Frozen blood
Reference:
Act 3: Caverns of Frost, Chiltara (beast, animal)
Required for:
Utars roar (Legendary Axe / one-handed)

Griswold's doodles
Reference:
Act 1: Cemetery of the Forsaken, gravedigger corpse (zombie)
Act 1: festering woods, Enmerkar (skeletal / event)
Act 1: Chapel of Wortham, bookshelves
Act 2: outposts of Khasim, Cain lost bag
Act 2: outposts of Khasim, supplies for imperial guards
Act 2: Zoltun Kull archives, bookshelves
Act 3: Weir ramparts of the heavenly crown, Morgan's pocket
Act 3: Bastion depths, historical objects
Act 4: multiple sites, Angiris archives
Required for:
Griswold's perfection (Legendary sword / one-handed)

Kultistenblut
Reference:
Act 1: Halls of Anguish (level 1), Kultistengroßinquisitor (Human)
Act 2: Alcarnus, Hochkultist Murdo (Human)
Act 2: Alcarnus, Jhorum the cleric (Human)
Required for:
Blood Magic-cutting (Legendary dagger / one-handed)

Living flame
Reference:
Act 4: Silver Tower (level 2), Sao'Thall (demon)
Act 4: Silver Tower (level 2), Rhau'Kye (demon)
Act 4: Bright Chapel, Malfeas the Abominable (demon)
Required for:
Aschebeil (Legendary Axe / two-handed)

Lyekurns diary
Reference:
Act 3: Heart of sin, Azmodan (demon)
Required for:
Corruption (Legendary shoulder protection / shoulders)

Maghdas tortured soul
Reference:
Act 2: Hiding the witch Maghda (Human)
Required for:
Cain's fate (Set)

Human cartilage
Reference:
Act 1: Defiled Crypt (Level 2), grotesque (Undead / Quest)
Act 1: Halls of Anguish (level 2), Tortured Behemoth (Undead, skeletal / event)
Required for:
Wall of humanity (Legendary shield / off-hand)

Mystical source
Reference:
Act 1: County mood Bach, midnight sparkle (beast, animal)
Required for:
Journey of the wise (Set)

Rune of Behistun
Reference:
Act 1: Leoric's estate, Krailen that Wicked (Human)
Act 2: Road to Alcarnus, Yeth (demon)
Required for:
Time the spell caster (Legendary Staff / one-handed)

Skull of Raylend
Reference:
Act 3: Bastion depths (level 2), Bholen (Golgor)
Required for:
Helmet rule (Legendary head protection / head)

Shimmering sting
Reference:
Unknown, rare monster
Required for:
Unbound flash (Legendary bow / one-handed)

Skelons cube
Reference:
Act 4: Gardens of Hope (Level 1) torchlight (demon)
Act 5: Battlefields of eternity, Emikdeva (demon)
Act 5: Battlefields of eternity, Korchoroth (demon)
Required for:
Skelons deception (Legendary leg protection / legs)

Splitter a Entsteigrüstung
Reference:
Act 1: Defiled Crypt, Lord Dunhyld (Undead)
Act 1: festering woods, Fecklars Spirit (Undead)
Act 2: Sewers Caldeum, shadows of Nar manure (Undead)
Act 2: Unknown Depths, The Archivist (Undead)
Required for:
Aughilds power (Set)

Sydyru-bone
Reference:
Act 1: Cathedral (level 1), Gleitschwinger (beast)
Act 1: Cathedral (level 2), Firestarter (beast)
Act 1: Fields of misery, sickle tooth (beast)
Act 3: unknown depths, Hellscream (beast)
Required for:
Sydyru bark (Legendary bow / one-handed)

Symbol of the Guardians Brotherhood
Reference:
Act 3: Bastion depths (Level 2), The Crusher (demon)
Act 3: Rakkisübergang, Busaw (demon)
Act 3: Stone Fort, Dragus (demon / Event)
Act 3: Stone Fort, racket face stick (demon)
Required for:
Venture of the Guardian (Set)

Diary Adventurer
Reference (s):
Act 1 - 4: often, usually in environmental objects like corpses
Required for:
Penders influence (Legendary Gloves / Hands)

Urn of acceleration
Reference:
Act 3: Caverns of Frost (level 2), Chiltara (beast, animal)
Act 3: Caverns of Frost (level 2), Scathach the Destroyer (beast, animal)
Required for:
Kethryes Bracers (Legendary Bracers / wrists)

Tool of the cartographer
Reference:
Act 1: festering woods, Enkidu (Zombie)
Act 3: Rakkisübergang, Lavarinth (Zombie)
Act 3: Tower of the Damned (level 1), Gholasch (Zombie)
Required for:
Plank Treads (Legendary boots / feet)

Fragmented nuclear
Reference:
Act 2: The Lost Ruins, Ancient Guardian (beast, animal)
Act 2: unknown depths, rock intestine (beast, animal)
Required for:
Ravager (Legendary Mace / one-handed)

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