If you dream of controlling giant robots in multiplayer battles, know that Respawn Entertainment has answered your wishes in the FPS Titanfall. Two camps, BMI and Militia clash in battles on 15 different maps. Choose to control an extremely agile driver capable of running on walls, make double jumps and cling to ledges, or call a mighty Titan which has incredible firepower. 5 game modes are offered, ranging from the classics such as "Attrition" (Deathmatch), "Domination of key points" or "Capture the Flag", to more original as "The Last Titan" or "fighter pilot".
Whether you are a beginner in multiplayer FPS player or confirmed DTGReviews offers a comprehensive guide to Titanfall to help you maximize your gaming experience. The program contains details of the universe, some tips to start a description of game modes and detailed maps. You will also find information on the classes of drivers and Titans, and a detailed list of their equipment (weapons, tactical capabilities, kits, ...). In addition, we offer an example of the best equipment for your custom drivers and Titans. Finally, we conclude this guide with an overview of the strengths used in the game and challenges to achieve to gain experience. Prepare to face the pilots around the world!
Table of Contents
The Titanfall World
Classes of drivers
Equipment Drivers
Classes Titans
Facilities Titans
The world Titanfall
This section of the comprehensive guide to Titanfall includes all information about the Universe Titanfall.
The scenario
The scenario unfolds Titanfall the borders of explored space called Frontier. This area includes many known and inhabited by settlers solar system, but also several unexplored planets. Few people are willing to venture too far into space, but the pioneers, explorers, mercenaries and rogue soldiers see it promises adventure and opportunities.
It is this border that competes war between BMI, a powerful corporation, and the militia, composed of land owner, bandits, mercenaries and pirates. Each faction wants to protect its own interests: IMC seeks above all profit by developing the possible trade routes and exploiting the resources of planets Frontier; Militia when it is in the interests of landowners trying to prevent BMI to exploit the resources of the planets.
The campaign
Campaign Titanfall is not the most interesting part of the game, except to unlock the chassis and Stryder for your Ogre Titans ending scenarios for each faction. Each campaign is divided into nine missions in which you thrive in 9 different maps. You will discover the fracture maps, Colony, Relic, Angel City, Outpost 207, Boneyard, Airbase, Demeter and Corporate. You start either in the camp or in the BMI of Militia, you'll finish the first scenario to be able to repeat with the other side.
There are no major differences between the campaign mode and multiplayer mode, if only a little dialogue explaining the scenario punctuate the beginning and end of each mission. Otherwise, in both cases, you argue sleeves with other players: it is not possible to play the single player campaigns. In addition, you find the same cards in both modes and the same goals. Of course, the multiplayer have 6 maps and some additional game modes.
Factions
BMI
This faction was called at first Hammond Engineering and specialized in the extraction of natural resources. It becomes BMI especially following the enormous increase in raw material prices for the Titans, as well as technologies of global analysis and its topographic database. The objective of this empire is to exploit the trade routes and resources planets Frontier. To maximize its profits and its stock price, BMI does not hesitate to use force to achieve his goal.
Militia
The Militia is composed of landowners, bandits, mercenaries and pirates who are the military arm of the Pact of territorial defense of the frontier. These members aim to defend the frontier of the invasion of the BMI, which is supposed to protect the interests of landowners.
Characters - BMI
Graves
Vice Admiral Graves is the commander in chief of the border staff. Graves order directly forces BMI floor and benefits from the operations at Frontier to manage more informally commanders mainframe. It has the reputation of being a free electron in BMI.
Blisk
Blisk is a South African mercenary who has signed a long term agreement with BMI. It provides services and information-insurgency against the Border.
Spyglass
Spyglass is the physical manifestation of AI that manages the computer network of BMI. It supports logistics, navigation, the deployment of ground forces and all communications between corporatist forces Frontier.
Militia
MacAllan
MacAllan is a veteran of the War of Titans who has received numerous medals when he was still active in BMI. He was second in command on the IMS Odyssey, under the command of Vice Admiral Graves. The Odyssey while participating in a mission of peace to the border for BMI, but reports indicate that MacAllan have staged a mutiny on board the vessel to oppose the abuse of citizens of the Border. However, impossible to know the truth about these events, as the Odyssey and its black box were taken by MacAllan in an uncharted sector of the Border.
Bish
Bish is an electrician formed by BMI. While BMI had promised him a job, he finds himself in a bar fight that led him to join the ranks of the militia. It is now military intelligence officer: its functions are to hack corporatist systems to support ground troops, to follow the progress of the missions and give tactical advice to drivers.
Sarah
As a child, Sarah lost several relatives in accidents related to deportations of border citizens by BMI. It has therefore seized the opportunity to join the militia in order to avenge BMI. Sarah has participated in numerous missions as a secret agent before climbing the ladder and integrate the posting of Marauders. The damage it has caused many in his career earned him join the list of priority targets to neutralize BMI.
Classes of drivers
Fusilier
The Rifleman is a versatile standard infantry soldier who excels in medium range combat, but can also handle the fighting long and short range.
It is armed with R-101C rifle equipped with accessory referred VOCH, and a P2011 in Hammond handgun.
To face the Titans, he was equipped with a rocket launcher Archer.
In contends it has the tactical ability Camouflage allowing him to sneak into the enemy lines and frag grenades to eliminate hostile groups.
Finally it features a pack of explosives which adds additional him a grenade, and a battery dome shield that increases the duration of the dome shield his Titan.
Assassin
The assassin is a good class for beginners Titanfall or multi FPS in general. This is a good soldier fighting for medium range.
It is equipped Smartgun MK5 on which is fixed a metal viewfinder and a silencer. The Smartgun ensures to achieve its targets without necessarily aiming. In addition, the assassin always keeps on hand an automatic pistol RE-45 for greater rate of fire.
Against the Titans, this class uses the Sidewinder which draws micro-missiles at a high rate.
Not to get noticed, it has the tactical ability Camouflage and can use frag grenades to surprise groups of enemies.
Finally, it has a special battery allowing it to use the camouflage more frequently, and the detection of troops to locate permanently soldiers and enemies in Spectres minimap.
Melee
As you might expect, this class specializes in fighting at close range. This is a difficult class to play because it requires to get as close as possible to the target to eliminate.
Its main weapon is the shotgun EVA-8 has an enormous firepower. For greater clarity, the driver uses the semi-automatic pistol Hammond P2011.
To get rid of enemies Titans, it features a Sidewinder which draws micro-missiles at a high rate.
Like the other classes, it is equipped with tactical ability Camouflage and uses frag grenades.
Finally, his advanced PK kit allows him to run and hang longer on the walls, and the battery dome shield that has increases the duration of the dome shield his Titan.
Custom driver
At level 5, you unlock your first location custom driver. Then you will be able to select equipment for your driver according to your playing style or your desires. It will then be possible to choose the main weapon accessories and mods that go with anti-Titans his weapon, the handgun, his tactical ability, his explosive weaponry, its kits level 1 and 2, as well as gender your driver.
All weapons, accessories, mods, etc., are not available at level 5. You will level up, successful challenges or complete scenarios to unlock the content.
Equipment Drivers
In this section the complete guide Titanfall, you will discover all of the equipment available for your driver.
Main weapons
This part of the Complete Guide to Titanfall reveals all the main weapons available for your driver, as well as accessories and mods you can add.
Rifle R-101C
General Information:
R-101C is a weapon widespread throughout Frontier compact assault. It has a good rate of fire and a good range, allowing you to use it in almost all situations.
- Make unlocks at level 5
- Automatic Weapon
- Charger 30 balls
Accessories:
- Viewfinder metal: basic accessory available with the weapon.
- VOCH: provides a zoom of 1.85x and an indicator of ammunition If unlocks eliminating 25 soldiers with the weapon..
- Holoviseur: provides a zoom of 2.1 x Se releases eliminating 50 soldiers with the weapon..
- VOA: provides a zoom of 2.4x and a real-time display of the magazine capacity is released eliminating 50 kills with this weapon..
Mods:
- Great charger: adds 10 bullets in your charger for a total of 40 With 25 releases eliminating spectra with this weapon.
- Silent: When you shoot, you are not detected on the mini-map of your enemies, but the power and reach of your weapon unlocks are reduced by eliminating Make 25 enemies with this weapon.
Shotgun EVA-8
General Information:
The EVA-8 is a semi-automatic rifle pump originally designed for extravehicular fight under normal condition or exo-atmospheric. Has excellent power in close combat.
- Make unlocks at level 5
- Semi-automatic weapon
- Charger 60 bullets
Accessories:
No accessories available for this weapon.
Mods:
- Big Drum: adds 3 bullets in your charger for a total of 9 To unlock eliminating 25 spectra with this weapon.
- Wall seals: increases the dispersion of your shots but slightly reduces power by eliminating releases In 15 pilot with this weapon.
- Silent: When you shoot, you do not appear on the mini-map of your enemies. Slightly increases precision but decreases a little power and reach of your weapon. With 25 releases eliminating enemies with this weapon.
Smartgun MK5
General Information:
The Smartgun detect nearby hostile targets and locks automatically. All bullets are then directed towards these targets. The classic metal viewfinder allows the user to shoot in manual mode.
- Make unlocks at level 5
- Semi-automatic weapon
- Charger 12 balls
Accessories:
No accessories available for this weapon.
Mods:
- Improved Sighting: lock Smartgun accelerates and increases its acquisition range, but slightly reduces the target area To unlock eliminating 15 pilot with this weapon..
- Great charger: adds 6 bullets in your charger for a total of 18 With 50 releases eliminating spectra with this weapon.
- Silent: When you shoot, you do not appear on the mini-map of your enemies. Decreases the power and rate of fire your weapon slightly. Unlocks If eliminating 25 enemies with this weapon.
R-97 submachine gun
General Information:
R-97 submachine gun excels at close range due to its high rate of fire and limited perspective.
- Make unlocks at level 6
- Automatic Weapon
- Charger 40 balls
Accessories:
- Viewfinder metal: basic accessory available with the weapon.
- VOCH: provides a zoom of 1.85x and an indicator of ammunition If unlocks eliminating 50 soldiers with the weapon.
Mods:
- Great charger: adds 10 bullets in your charger for a total of 50 As unlocks eliminating 25 spectra with this weapon.
- Shot dispersion: Increases the firing rate but reduces the accuracy Join unlocks eliminating 15 pilots with this weapon.
- Silent: When you shoot, you do not appear on the mini-map of your enemies. Reduce the power, precision and scope of your weapon slightly. Unlock if eliminating 25 enemies with this weapon.
Longbow Sniper DMR-
General Information:
The Longbow-DMR is a semi-automatic rifle accuracy. His hyper-balls provide swift to anticipate the movements of the target and allow the shooter to shoot several times in a row. This is a very powerful weapon with a great range and high accuracy.
- Make unlocks at level 9
- Semi-automatic weapon
Charger - 8 balls
Accessories:
- 6x Zoom: allows you to see at long range. Available from obtaining this weapon.
- VOA: provides a zoom of 2.4x and indicates the ability to live your charger With 5 releases eliminating soldiers with this weapon..
- 4.5x Zoom: zoom provides a medium range for the phases of fast-paced combat With 25 releases eliminating enemies with this weapon..
Mods:
- Great charger: add 4 bullets in your charger for a total of 12 As unlocks eliminating 5 spectra with this weapon..
- Silent: When you shoot, you do not appear on the mini-map of your enemies. Reduce the power, precision and scope of your weapon slightly. Unlocks If eliminating 10 enemies with this weapon.
- Stabilizer: stabilized vision when you aim with the bezel. Slightly increased accuracy. Unlock if eliminating 5 pilots with this weapon.
G2A4 rifle
General Information:
The semi-automatic rifle G2A4 remains one of the weapons of choice of the special forces due to its power and its precision.
- Make unlocks at level 18
- Semi-automatic weapon
- Charger 14 bullets
Accessories:
- VOCH: provides a zoom of 1.85x and an indicator of ammunition If unlocks eliminating 50 soldiers with the weapon.
- Holoviseur: provides a zoom of 2.1 x Se releases eliminating 25 soldiers with the weapon.
- VOA: provides a zoom of 2.4x and a real-time display of the magazine capacity is released eliminating 50 kills with this weapon.
Mods:
- Great charger: add 4 bullets in your charger for a total of 18 With 25 releases eliminating spectra with this weapon.
- Optimized Trigger: Increases your rate of fire but slightly decreases your accuracy. In addition, it removes Mod 6 rounds charger. Unlocks If eliminating 15 pilot with this weapon.
- Silent: When you shoot, you are not detected on the mini-map of your enemies, but the power, accuracy and range of your weapon unlocks are slightly reduced by eliminating Make 25 enemies with this weapon.
Titans anti-weapons
This part of the Complete Guide to Titanfall reveals the full anti-Titans weapons available for your driver.
Rocket Archer
General Information:
The Archer launches a powerful homing rocket. This must be locked to its target before being fired. Hold the enemy window that appears when the emptied until it locks, then pull.
- Make unlocks at level 5
- Single shot, then recharge
- One missile responsible for both
Sidewinder
General Information:
The Sidewinder is a micro-missile launcher rapid fire. It is effective against the massive target but lack of precision because of its high dispersion. The effect of micro-missile detonation zone is reduced because of the shaped charge.
- Make unlocks at level 5
- Automatic Weapon
- Charger 25 missiles
Mag Launcher
General Information:
The launcher propels Mag magnetic grenades. Once launched, they will head to the Titans and spectra closest enemies and explode on impact.
- Make unlocks at level 23
- Semi-automatic weapon
- Charger 5 grenades
Handguns
This part of the Complete Guide to Titanfall reveals all the handguns available for your driver.
RE-45 automatic pistol
General Information:
The RE-45 automatic pistol is a .45 caliber sacrificing the power and accuracy at long distance in favor of increased efficiency in close combat.
- Make unlocks at level 5
- Automatic Weapon
- Charger 20 bullets
Hammond P2011
General Information:
Hammond P2011 is an accurate and efficient remote semi-automatic pistol. Its optimized trigger can be drawn very quickly, which is important in close combat.
- Make unlocks at level 5
- Semi-automatic weapon
- Charger 12 balls
Wingman B3
General Information:
Wingman B3 is an extremely powerful revolver with great accuracy at long range. Its low firing rate must be compensated by emptied and accurate shots.
- To unlock the level 27
- Semi-automatic weapon
- Charger 25 bullets
Tactical Abilities
This part of the Complete Guide to Titanfall reveals all the tactical capabilities available for your driver.
Camouflage
General Information:
Camouflage makes you virtually invisible to Titans and troops (soldiers, Spectra and Marvins) for a limited period. However, it is less effective with drivers. Unlock at level 5.
Stimulating
General Information:
With the stimulus, your speed and your health regeneration increase temporarily. Unlock at level 8.
Active radar pulse
General Information:
The active pulse radar emits waves that allow you to temporarily see your enemies through walls. Unlock at 19.
Explosive weapons
This part of the Complete Guide to Titanfall reveals all the explosive weapons available for your driver.
Frag grenade
General Information:
The frag grenade is an antipersonnel weapon versatile and very convenient to clean confined spaces and areas out of reach. His delay detonator it a versatile weapon suitable for many situations. Unlock If at level 5.
Grenade arc
General Information:
Grenades arc less damage than frag grenades, but blurred vision systems Titans and drivers that are within their range of effect. Unlock at level 7.
Load bag
General Information:
Loads satchel adhere to all surfaces. They are triggered manually and cause heavy damage around. You can also shoot to detonate the charge. Unlock at 17.
Kits
This part of the comprehensive guide reveals the full Titanfall Kits Level 1 and 2 available for your driver.
Level 1 Kits
Advanced PK Kit
General Information:
This kit allows you to run and you cling to walls longer. Unlock at level 5.
Explosives Pack
General Information:
This explosives driver pack increases your ability explosive weapons. Unlock at level 5.
Special battery
General Information:
The special battery charging tactical abilities drivers faster. Unlock at level 5.
Level 2 Kits
Battery shield dome
General Information:
This kit increases the duration of protection of the dome shield your Titan after its release. Unlock at level 5.
Detection troops
General Information:
Detection of troops will display continuously and allied soldiers and spectra enemies on mini-map. Unlock at level 5.
Immediate deployment
General Information:
Immediate deployment greatly accelerates the release of Titan with its technology jump short distances.
Unlock at level 16.
Classes Titans
This section of the comprehensive guide to Titanfall includes all information about classes Titans.
Assault
Titan Assault has a chassis Atlas which allows it to be both fast and strong. Its integrated offensive kernel provides him the ability to increase the damage for a short time. It can also dodge twice to sharpen before needing to recharge his energy.
It appears on the battlefield armed with a Chaingun X0-16 which allows it to make precision shots at a high rate.
Vortex shield that absorbs and reflects the shots made the difference in the fighting against the other Titans. It can also count on the burst of rockets to eliminate the enemy together.
Finally, the kit provides rapid regeneration him faster recharging shields, and self-discharge protects the driver of the explosion of Titan dying by ejecting while camouflaging.
Armouring
Titan Shield is equipped chassis Ogre, which admittedly slow motion, but it provides the best possible protection. Its defensive core allows it to further strengthen its defenses for a limited time. Because of its large size, this Titan can dodge once before recharging energy.
On the battlefield, he can count on his Canon 40 mm for heavy explosive damage.
As Titan Assault, it uses the shield Vortex review the shots, and the burst of rockets.
Level kits, it embeds the nuclear ejection which detonated a nuclear device at the time of the destruction of the Titan. In addition, the Survivor kit allows it to take a bit more damage before being totally destroyed.
You unlock the chassis Ogre ending campaigns BMI and Militia.
Artillery
Titan Artillery is built with Stryder chassis which makes it extremely fast but very fragile. The kernel that ships propulsion allows him to use the dodge indefinitely for a limited time. Otherwise, he can dodge three times to sharpen before needing to recharge his energy.
His weapon of choice is the Quad. 4 rocket firing rockets simultaneously.
As the Titans and Assault Shield, it uses the shield and Vortex burst rockets.
For kits, it loads fast regeneration which provides a faster recharge its shields and Survivor kit that extends somewhat his life in battle.
You unlock the chassis Stryder ending campaign BMI or Militia.
Custom Titan
At level 10, you unlock your first location custom Titan. Then you will be able to choose your equipment Titan depending on your style of play it will be possible to choose a frame, his weapon, his tactical ability, his explosive weapons as well as its level sets 1 and 2.
All chassis, weapons, tactical capabilities, explosive weapons, etc., are not available at level 10. You will level up, successful challenges or complete scenarios to unlock the content.
Facilities Titans
In this section the complete guide Titanfall, you will discover all of the equipment available for your Titan.
Main weapons
This part of the Complete Guide to Titanfall reveals all the main weapons available for your Titan.
Canon 40 mm
General Information:
The standard 40 mm gun is a semi-automatic weapon that fires bullets detonating with high accuracy.
- Make unlocks at level 10
- Semi-automatic weapon
- Charger 20 bullets
Mods:
- Burst Shot: allows you to shoot bursts of three bullets. Reduces the power and accuracy of the weapon but increases the rate of fire. Unlock if eliminating Titans 20 with this weapon.
- Great charger: add 5 bullets in your charger for a total of 25 With 25 releases eliminating enemies with this weapon.
Quad. rockets
General Information:
The primary fire mode quadruple standard rocket propelled four simultaneous rockets. The alternative launches of rockets slow spiral temporarily preventing the enemy from gaining ground.
- Make unlocks at level 10
- 4 rockets simulanées
- Charger 4 rockets
Mods:
- Great charger: add 1 rocket in your charger for a total of 5 To unlock eliminating 25 enemies with this weapon.
- Quick Shot: turns the gun semi-automatic high rate of fire rocket launchers. One missile shot is launched, but slightly increases the accuracy and rate of fire. Put your weapon 12 rockets for a total of 16. To unlock eliminating Titans 20 with this weapon.
Chaingun X0-16
General Information:
The chaingun X0-16 machine gun firing bullets 1.6 "with high accuracy over long distances.
- Make unlocks at level 10
- Automatic Weapon
- Charger 60 bullets
Mods:
- Accelerator: first decreases the firing rate to increase gradually until it becomes much higher than normal use. Add 90 bullets in your charger for a total of 150. As unlock eliminating Titans 20 with this weapon.
- Great charger: adds 30 bullets in your charger for a total of 90 With 25 releases eliminating enemies with this weapon..
Plasma cannon
General Information:
The plasma cannon shoots pulses loaded with great accuracy at long range. When the zoom is used, the weapon loads increments up to maximum power. The load can be maintained indefinitely before firing.
- Make unlocks at level 12
- Semi-automatic weapon
- 4 shots before recharge
Mods:
- Great charger: ammunition increases the ability of your weapon 1 for a total of 5 To unlock eliminating 15 enemies with this weapon..
- Instant Shot: Increases the rate of fire, but decreases the power of the weapon unlocks If eliminating Titans 10 with this weapon..
Canon arc
General Information:
The standard gun arc discharge his lightning on a group of targets. It can be used in rapid fire or charged to inflict more damage.
- Make unlocks at level 21
- Semi-automatic weapon
- Charger 1000 shots
Mods:
- Capacitor: the power and accuracy of the weapon slightly increased but the rate of fire reduced by eliminating 20 To unlock this weapon Titans..
Tactical capabilities
This part of the Complete Guide to Titanfall reveals all the tactical capabilities available for your Titan.
Vortex shield
General Information:
Capture incoming projectiles and return them to the enemy command. Unlock at level 10.
Electric Smoke Grenades
General Information:
Deploys a thick cloud of smoke charged with electricity that damages the Titans and the enemy pilots. Is most often used to kill hostile drivers trying to climb your Titan. Unlocks at 13.
Wall particles
General Information:
Static screen that blocks shots but lets approach shots issued. The wall can be destroyed by your enemies. Unlock at level 26.
Explosive weapons
This part of the Complete Guide to Titanfall reveals all the explosive weapons available for your Titan.
Salvo of rockets
General Information:
Quickly pulls a cloud of unguided rockets. Practice to scan grouped and helpful when the situation requires a direct shot in manual aiming. Targets With unlocks at level 10.
Auto-launch warheads
General Information:
Simultaneously pulls a barrage of three homing missiles towards a previously locked target. Unlock at level 11.
Multiple missile
General Information:
Draws a warhead, impact, delivers a shower of explosive charges causing a series of explosions that saturate the area for a long time. Unlock at level 24.
Kits
This part of the comprehensive guide reveals the full Titanfall Kits Level 1 and 2 available for your Titan.
Level 1 Kits
Nuclear ejection
General Information:
After your discharge, your Titan loads quickly and detonated its nuclear core, causing heavy damage to all nearby enemies. Unlock at level 10.
Rapid regeneration
General Information:
Titan regenerates your shields faster. Unlock at level 10.
Quick autoload
General Information:
Titan regenerates your shields faster. Unlock at level 10.
Quick autoload
General Information:
You ejects automatically when your Titan is doomed. You will briefly camouflaged during automatic ejection that or not you have the ability to camouflage driver. Unlock at level 10.
Survivor
General Information:
The health of your Titan decreases slower when his condition is critical, allowing you to fight longer before having to give up. Unlock at level 10.
Kernel extension
General Information:
Allow the core competency of your stay active longer. Unlock at level 23.
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