The fighting game "J-Stars Victory VS +" from Bandai Namco Entertainment appears finally in Europe. Japanese developer forge Spike Chunsoft combines the company's numerous anime heroes known series: Naruto, Sasuke and Madara from Naruto Shippuden. Goku and Vegeta from Dragon Ball. Ichigo Kurosaki from Bleach. Monkey D. Luffy from One Piece and many other playable characters. Overall, you choose from more than 50 warhorse that stem 32 different series.
Besides the arcade mode, you can ask in 2-vs-2 team battle to the test your skills. The idea for such a spanking orgy delivers the 45th anniversary of the "Shonen Jump" magazine and the 20th anniversary of the "V JUMP" magazine.
J-Stars Victory VS PLUS PS4: Characters and combo list
Goku | Move List |
Weak attack | Square . Square . Square |
Strong attack | Triangle Keep, charging by |
Area attack | R1 + Square . Square . Square |
Defense breaker | R1 + Triangle |
Weak Combo | Square . Triangle / Square . Square . Triangle |
Area Combo | R1 + Square . Triangle / R1 + Square . Square . Triangle |
Sprint | R2 |
Air Sprint | R2 in jump |
Sprint attack | Pressures in Sprint Square . Square . Square |
Strafe | R1 + High / Right / Down / Left |
Jump | Cross |
Double jump | Cross in jump |
Jump attack | Square in jump |
Fresh item Condition | R1 + Cross : Charging the condition display beyond the maximum on. When the limit is reached you switch to the Super Saiyan mode. |
Block | R1 |
Perfect defense | Pressure immediately before suffering an attack R1 |
Quick recovery | Pressure R1 or Cross at the moment of landing, after you have been thrown into the air or torn off his feet. |
Victory swash | R3 in filled voltage display |
Call for help | L2 |
Kamehame-Ha | Circle (Also in the jump possible) |
Meteor Kracher | High + Circle (Also in the jump possible) |
Telep.-Kamehame-Ha | Pressures in Super Saiyan mode Circle and subsequently Triangle - Possible also in the jump |
Vegeta | Move List |
Weak attack | Square . Square . Square |
Strong attack | Triangle Keep, charging by |
Spring Attack 1 | Pressures in the jump Square |
Defense breaker | R1 + Triangle |
Spring Attack 2 | Pressures in the jump Triangle . Triangle . Triangle (Alternative: Press Triangle . Square / Triangle . Triangle . Square ) |
Sprint | R2 |
Air Sprint | R2 in jump |
Sprint attack | Pressures in Sprint Square . Square . Square |
Strafe | R1 + High / Right / Down / Left |
Jump | Cross |
Double jump | Cross in jump |
Fresh item Condition | R1 + Cross : Charging the condition display beyond the maximum on. When the limit is reached you switch to the Super Saiyan mode. |
Block | R1 |
Perfect defense | Pressure immediately before suffering an attack R1 |
Quick recovery | Pressure R1 or Cross at the moment of landing, after you have been thrown into the air or torn off his feet. |
Victory swash | R3 in filled voltage display |
Call for help | L2 |
Renzoku-Kiko-Dan | Circle (Press repeatedly to continue to fire - even in leap possible) |
Big Bang Attack | High + Circle (Also in the jump possible) |
Blast wave | R1 + Circle |
Freeza | Move List |
Weak attack | Square . Square . Square |
Strong attack | Triangle Keep, charging by |
Spring Attack 1 | Pressures in the jump Square |
Defense breaker | R1 + Triangle |
Spring Attack 2 | Pressures in the jump Triangle . Triangle . Triangle (Alternative: Press Triangle . Square / Triangle . Triangle . Square ) |
Sprint | R2 |
Air Sprint | R2 in jump |
Sprint attack | Pressures in Sprint Square . Square . Square |
Strafe | R1 + High / Right / Down / Left |
Jump | Cross |
Double jump | Cross in jump |
Death ray | Circle (Press and hold to charge - possible also in the jump) |
Fresh item Condition | R1 + Cross : Charging the condition display beyond the maximum on. When the limit is reached you switch to the Super Saiyan mode. |
Block | R1 |
Perfect defense | Pressure immediately before suffering an attack R1 |
Quick recovery | Pressure R1 or Cross at the moment of landing, after you have been thrown into the air or torn off his feet. |
Victory swash | R3 in filled voltage display |
Call for help | L2 |
Death Wave | High + Circle (Also in the jump possible) |
Alive do not you come of it ... | R1 + Circle (Pressures Circle by binding an enemy of the explosion) |
Death Ball | Pressures R3 during a victory frenzy |
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