D-Horse is your first companion in MGS 5: The Phantom Pain and available to use after the prologue. It guarantees you a quick progress in the vast areas of Afghanistan and Africa, and can also be used as a diversionary tactic to stop enemy vehicles. Here we explain you everything you need to know about your Buddy D-Horse.
MGS 5 - The Phantom Pain: D-Horse Buddy Guide
D-Horse has 12,000 hit points and stamina 6,000 points. If one of these values drop to 50%, the horse has to lie down and rest. During this time, you don’t ride on D-Horse. Otherwise, you should try to ride on D-Horse as long as possible, because every 36 seconds you gained + 1% relationship value with the horse, where the additional command lot provided for you from 50% Relationship Status (bowel movements / poop).
D-Horse Ability at a glance
Commands
|
Condition
|
Effect
|
Backwardness | - | You command D-Horse to move away from you. |
Whistle | - | Your calls D-Horse to your position |
Do it (Poop/ bowel movement) | Relationship: 50% | D-Horse will poop at its current position. Light vehicles skid when driving on them and the occupants stunned. |
You can also move sideways by pressing the X or A button so that the enemies won’t notice you.
D-Horse Buddy Equipment
D-Horse can endure longer in the battle, and you can also develop Battle Dress and other equipment for the horse at the Mother Base. This includes Furicorn, a pitch-black variant.
Equipment
|
Rank
|
Effect
|
Prerequisites
|
GMP Costs
|
Normal | 1 | - | - | 0 |
Battledress (DH) | 2 | - | - R & D: Lv 5 | 50,000 |
Battledress (DH) | 3 | Defense improved 1 | - R & D: Lv 15 - Combat unit: Lv 15 - Electrospinning specialist | 150,000 |
Battledress (DH) | 4 | Defense improved 2 | - R & D: Lv 29 - Combat unit: Lv 29 - Material Technician | 350,000 |
Furicorn | 4 | - | - R & D: Lv 35 - Burning Man (corpse) (Important Subject) | 410,000 |
D-Horse battle dress location
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