As in past Metal Gear games, in MGS 5 - The Phantom Pain you have the opportunity to adapt with different outfits from the Snake mission environment. We tell you how you can unlock all outfits and show you screenshots for all costumes of the Big Boss.
There are a variety of outfits in MGS 5: The Phantom Pain. You can wear various different outfits depending on the mission area to undetected and sneak through the enemy ranks. Below we show you screenshots for all uniforms of the Big Boss, what you have to do to unlock them and what bonuses they have.
MGS 5 - The Phantom Pain: Unlock uniforms - outfits in the overview
Depending on the terrain you are traveling, you should definitely before the preparation look for the perfect uniform. Some adjust to only look at the landscape, while others give additional bonuses. Also some outfits can be upgraded in several stages, which are accompanied by additional material cost or special staff for production. All uniforms you can make on Mother Base with the appropriate rank of the R & D department to GMP and may be prepared resulting material cost.
Check the below 11 outfits:
Battle Dress
Animals
SV Sneaking Suit
Golden Tiger
Olive Drab
Splitter
Square
Tiger Stripe
Wetwork
Woodland
Desert Fox
In addition, there are special uniforms as the parasite suit or leather jacket and alternative models of character Raiden, Cyborg Ninja or Solid Snake.
Battledress
For pure combat missions of combat suit is the perfect choice thanks to its high health and defense values. Your need for making additional various metals and at Rank 4 version also includes a material technicians.
Required development Rank | Note | GMP Cost |
16 (also in combat units) | Increased maximum health | 160,000 |
30 (also in combat units) | Defense improved 1 | 360,000 |
48 (also in combat units) | Defense improved 2 | 580,000 |
Animals
Required development Rank | Note | GMP Cost |
18 | To camouflage in sandy areas or between vegetation. | 30,000 |
SV-Sneaking Suit
The Sneaking suit you get alternatively if you store data from MGS 5: Ground Zeroes implemented in The Phantom Pain.
Required development Rank | Note | GMP Cost |
4 | Eliminate step noise | 40,000 |
12 | Eliminate step noise | 120,000 |
Golden Tiger
Required development Rank | Note | GMP Cost |
8 | To camouflage on red soil | 10,000 |
Olive Drab
Required development Rank | Note | GMP Cost |
0 | To camouflage between vegetation | Available from the beginning. |
Splitter
Required development Rank | Note | GMP Cost |
7 | To camouflage in vehicles or guns | 10,000 |
Square
Required development Rank | Note | GMP Cost |
17 | To camouflage on metal or concrete surfaces | 30,000 |
Tiger Stripe
Required development Rank | Note | GMP Cost |
0 | To camouflage on rocky ground. | Available from the beginning. |
Wetwork
Required development Rank | Note | GMP Cost |
19 | To camouflage in rivers or swamps | 30,000 |
Woodland
Required development Rank | Note | GMP Cost |
9 | To camouflage in forest areas | 10,000 |
Desert Fox
Required development Rank | Note | GMP Cost |
3 | To camouflage on sand or soil | 5,000 |
Comments
Post a Comment