In Stardew Valley, both rings and boots, which you get in the game or you can buy, give you a boost in the defense and / or immunity. Therefore, it is important to have these items in your inventory.
You can always raise two rings simultaneously. The rings have a special feature: Normally item effects are in play rather unique and that their one and same subject invest twice, nevertheless you'll be given the respective effect only once. In Stardew Valley, it is different. Here, the values and effects add. So if you have two rings and submit your Farmer both ring, then the effect is doubled. Therefore, rings are the best know now, for your fighting style, we show you now, what can you do with the two items and where you can find them.
Ring Name
|
Description / Effect
|
Location
|
Retail Price
|
Small Glow Ring | Leaves a small, constant light circle around your Farmer appear (Radius = 5). Radius increases if you combine it with other Glow Rings. | In the mine by killing slimes (front floor 40) or in a treasure chest at fishing. | 50 Gold |
Glow Ring | Makes a constant light to your Farmer appear (Radius = 10). Radius increases if you combine it with other Glow Rings. | In the mine by killing slimes / Slimes (after Stage 40) or of skeletons in bunk 70-79. It can also be located in a barrel or a crate, however, which must be destroyed. | 100 Gold |
Small Magnetic Ring | Slightly increases the radius for collecting items. Good Combination: Small magnetic ring, magnetic ring or Iridium band. | Drops as gift when you complete the bundle in the Community Center (Adventure's bundle), or can be found in a treasure chest while fishing. | 50 Gold |
Magnetic Ring | Increases the radius for collecting items. | Drops after killing enemies in the mine or at destroying barrels and crates. | 100 Gold |
Slime Charmer Ring | Reduces the damage of mucus monsters. However, it does not work for big slimes. | Rewarding Adventure's Guild after the eradication of 100 slimes. | - |
Warrior Ring | After killing monsters, you get occasionally called "Warrior Energy" (Buff). | Crafting: 10x Iron Bar (iron) 25x Coal (coal) 10x Frozen Tear | - |
Vampire Ring | Provides +2 health recovers after you kill a monster. | Rewarding Adventure's Guild after exterminating bats 200 / Bats. | - |
Savage Ring | You gain a buff for 2 seconds (Speed Boost Speed) of +2 speed after you killed a monster. | Rewarding Adventure's Guild after exterminating 150 ghosts / Void Spirits. | - |
Ring of Yoba | You have the chance to gain the buff "Yoba's Blessing" : The lower your health and the more luck you have, the higher your chance to get the buff: | Crafting: 5x Iron Bar 5x Gold Bar 1x Diamond | 750 Gold |
Sturdy Ring | Halves the duration of the negative status effects (debuffs). | Crafting: 10x Copper Bar 5x Refined Quartz 5x Earth Crystal | - |
Burglar's Ring | - | You gain a great chance that monsters drop dropped items twice if you kill them. | Rewarding Adventure's Guild after exterminating 500 Dust sprites / dust-goblins. |
Iridium Band | It glows and therefore attracts objects and increases the attack damage by 10%. It combines the effect of the glow ring, the magnetic ring and the ruby ring. | Drops from treasure chests while fishing. Crafting: 5x Iridium Bar 50x Solar Essence 50x Void Essence | 2000 Gold |
Jukebox Ring | Plays a random selection of music that you heard. | Unknown | - |
Amethyst Ring | Improves the recoil of your weapon by 10%. | Available at the shop of the Adventure's Guild after the Quest "initiation" have completed (Start Quest) Price: 1000 Gold | - |
Topaz Ring | Increases your Accuracy by 10%. | Available at the shop of the Adventure's Guild after the Quest "initiation" have completed (Start Quest) Price: 1000 Gold | - |
Aquamarine Ring | Increases the critical strike chance by 10%. | Available at the shop of the Adventure's Guild after you have completed the quest "Deeper in the Mine" Price: 2500 Gold | - |
Jade Ring | Increases the critical strike power by 10%. | Available at the shop of the Adventure's Guild after you have completed the quest "Deeper in the Mine" Price: 2500 Gold | - |
Emerald Ring | Increases weapon speed by 10%. | Available at the shop of the Adventure's Guild Price: 5000 Gold | - |
Ruby Ring | Increases damage by 10%. | Available at the shop of the Adventure's Guild Price: 5000 Gold | - |
Quests and buffs for the rings
The Initiation Quest is one of the simple first quests, if you start in the mine. Here you have to do only 10 Slimes to get a place in the Adventures Guild.
In "Deeper into the mine" you have to venture with your farmer deeper into the dark Spheres of Mine: Your goal is now to reach 40th Floor.
Some rings operate in conjunction with buffs. Each course Buff has a different effect. In the ring following buffs are triggered:
- Warrior Energy - Warrior Ring: You have to make 5 seconds a chance a higher loss of +10 when you kill an enemy.
- Yoba's Blessing - Ring of Yoba: If you get hit by an enemy, you'll be given for 5 seconds, the power of invincibility by Yoba's blessing.
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