In The Devil in Me, the latest installment of The Dark Pictures Anthology, players are faced with a variety of difficult choices that can lead to drastically different outcomes. Among the many decisions, one of the most heartwarming—and crucial—is what to do with the dog, Connie. While the game offers a mix of horror, suspense, and moral dilemmas, this guide will walk you through the steps to pet the dog, save her from harm, and ultimately unlock the "Good Ending."
Meet Connie, the Dog
Connie is a loyal dog featured in The Devil in Me, who plays a surprisingly significant role in the narrative. Although the dog isn't as central to the plot as the human characters, the choices you make surrounding Connie can have a direct impact on the game's ending. Whether you choose to pet or save her, these decisions can also lead to the coveted "Good Ending," a reward for those who make morally sound and compassionate choices throughout the game.
How to Pet the Dog: "May I Pet the Dog?"
Petting Connie, the dog, is a simple yet satisfying moment in the game. To unlock this interaction, there are two major points where your choices will impact whether you get the chance to pet her.
Step 1: Let Charlie Die
The first crucial step to petting the dog involves the fate of Charlie, one of the characters. If Charlie survives longer in the game, you will not encounter Connie at all, as you will be controlling Charlie instead of Mark during the events that follow. However, if Charlie dies early—whether through the oven or the garbage disposal—you will take control of Mark on the path to the lighthouse, where you will eventually meet Connie.
Step 2: Mark's Encounter with Connie
When Mark reaches the gate near the lighthouse, Connie, the dog, will appear. She approaches Mark and growls at him, creating a tense moment. At this point, Mark grabs a rock in an attempt to defend himself. Here’s where your decision matters: you can choose to attack the dog, but that will prevent the petting interaction. To unlock the "May I Pet the Dog?" achievement, simply do not throw the rock at Connie. Instead, let her approach without further aggression.
By avoiding violence, Mark can then cautiously approach Connie and pet her. This unlocks the trophy or achievement for petting the dog, marking a small but heartwarming victory in a game that is otherwise filled with dark moments.
How to Save the Dog: Don't Harm Connie?
Saving Connie is a crucial part of unlocking the "Good Ending." While it may seem like a simple task, there are several important moments where your actions toward the dog will determine whether she survives or not. The key is to never attack or threaten Connie throughout the game. Here’s how to ensure the dog’s survival:
Step 1: Meet Connie Again in the Cabin
At a later point in the game, after Mark’s encounter with the dog, you will control other characters such as Kate, Jamie, and Erin. While exploring, they will hear whimpering noises coming from a nearby cabin. If you investigate the noise, you’ll find Connie trapped inside.However, danger is never far behind. The killer is close, and your group must quickly hide from the threat. This is where your decision-making becomes critical. Connie, understandably frightened and feeling threatened, will begin to growl. If you choose to harm the dog or threaten her at this moment, she will likely give away your hiding spot, which could lead to disastrous consequences.
Step 2: Do Not Harm the Dog
As you hide with the dog, you will be prompted with an option to use an item, typically a bottle or another object, to quiet the dog. This is another critical decision point: do not attempt to harm or kill the dog with the bottle. Doing so will not only hurt the dog, but it will also lead to a worse ending for both the dog and the survivors.
If you treat Connie with kindness and do not attack or threaten her, she will remain loyal and ultimately help defend you against the killer. She may even play a key role in your group's survival by alerting you to danger or fending off the antagonist at a crucial moment.
Unlocking the "Good Ending"
The "Good Ending" in The Devil in Me is not simply about saving the human characters—it's about making the right moral choices along the way. The most significant factor in unlocking this ending is ensuring that Connie, the dog, survives the events of the game. Here’s a summary of what you need to do to achieve the "Good Ending":
- Let Charlie Die: Ensure that Charlie does not survive, which allows Mark to encounter Connie.
- Do Not Attack the Dog: When you first meet Connie with Mark, avoid throwing the rock at her. Let her approach Mark calmly, and he will be able to pet her.
- Save the Dog in the Cabin: Later in the game, when you're with Kate, Jamie, and Erin, do not harm Connie when hiding from the killer. Be kind to the dog, and she will survive to the end.
- The Dog's Survival is Key: Even if all human characters survive, the "Good Ending" will only unlock if the dog lives. The final scene will be brighter and more hopeful, symbolizing the reward for choosing compassion in the midst of horror.
Additional Notes:
- The fate of the dog is tied directly to your moral choices. If you act with empathy, you’ll see a more hopeful conclusion to the game.
- While saving the dog is crucial for the good ending, the survival of human characters is not a requirement. You can still achieve the "Good Ending" even if some or all of the human characters die—just as long as Connie survives.
Conclusion
In The Devil in Me, Connie the dog serves as both a symbol of loyalty and a test of your moral compass. Whether you’re aiming to unlock the "May I Pet the Dog?" achievement or striving for the "Good Ending," it all comes down to treating the dog with kindness and compassion. By following the steps outlined in this guide, you can ensure that Connie survives the horrors of the game, and you’ll be rewarded with a more uplifting conclusion.
Remember, in the world of The Devil in Me, sometimes the right choice is the one that shows kindness to the creatures around you—human or canine. Choose wisely, and enjoy the good ending!
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