Once Human character weight light, moderate, heavy, which one?

In Once Human, you will be able to select the weight of your character or class, and in this guide we will explain the distinctions between the various categories.

You will be able to specify the figure of your character during the creation process, which affects its weight. Here, we will provide you with the figures for each category and the impact these have on the overall effectiveness of your character.

If you're curious in the variations in your character's weight and how they affect its efficacy, then these explanations will help you understand each category.

Light weight: In Once Human, the Light weight ranges from 0 to 17. As for its effect, here they are:

Weight: less than 65 kg

Base load (carry-weight): 80 kg

Melee Attack Speed: +15%

Melee Attack Damage: -10%

Max Stamina: +25

Moderate weight: The Moderate weight in Once Human is between 18 and 66. As for its effect, here they are:

Weight: between 65 kg and 85 kg

Base load (carry-weight): 90 kg

Torso DMG Reduction: +10%

Stamina Recovery Speed: +20%

Heavy weight: The Heavy weight in Once Human is between 67 and 100. As for its effect, here they are:

Weight: 85 kg

Base load (carry-weight): 100 kg

Once Human, Character Creation Guide, Weight Gain, Weight Loose, Light, Moderate, Heavy, Which  One
Melee Attack Speed: -10%

Melee Attack Damage: +15%

Roll speed: -20%

Weapon Stability: +15

How to gain or loose your weight during your gameplay?

In Once Human, managing character's weight is a crucial yet frequently disregarded gameplay element. The weight of your character, which is based on their level of fitness, has an immediate impact on their abilities and attributes.

When creating a character, players can select a weight category, each of which offers different Buffs and debuffs. Weights under 65 kg put emphasis on speed and agility, while weights over 85 kg enhance carrying capacity and melee damage. However, the 65 kg to 85 kg weight range usually offers the best balanced gameplay experience.

Players can lose or gain weight in their characters during the game by taking particular food items that have the effect of growing muscle or causing gastrointestinal discomfort. They may also choose to respec their level of fitness using the floor mirror or utilize items like fat-burning juice, although doing so will cost them Chrysalis tokens.

Once Human's survival experience is enhanced by skillfully managing weight, allowing players to make strategic decisions that affect their character's performance and playstyle.

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